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Lascarians evolved from those who took shelter underground after the fall. They survived on canned goods, military rations, and even their fallen enemies or comrades. They strongly believe in survival of the fittest, preferring not to waste what precious few resources they have on those who can't make it. They prefer practical concerns to further education or high culture.

Starting Stats Edit

  • Health: 10
  • Mind: 5
  • Infection: 5

Strain Requirements and Traits Edit

Lascarians are rather primitive; they dress in ragged leather or cloth scraps in dark colors. They are sensitive to the sun, so they need dark glasses or goggles, hoods, cowls, or broad hats and show very little skin. There is no common fashion among them, they only make do with what they find, but clans might share a common marker. They also collect trophies to impress or intimidate others.

Advantages Edit

The following skills are available for 3 points each:

Cannibalism: by role playing eating the corpse of a dead humanoid (not undead) for 2 minutes, a Lascarian can gain 2 Health. Multiple Lascarians can role play feeding from the same corpse, but only one (the first, if in doubt) gains the Health benefits. Players can carry prop body parts for roleplaying in case an NPC has to leave quickly. Dead humanoids rot into the earth 5 minutes after the Killing Blow, so this skill must be used quickly.

Disadvantages Edit

Light Sensitivity: Lascarians have to spend 1 additional Mind for every skill they use while in daylight. To avoid this effect, they must have 100% skin coverage, including dark glasses or goggles.

Savage Culture: Lascarians are banned from the following professions:

  • Charlatan
  • Entertainer
  • Gambler
  • Hook-Up
  • Merchant
  • Officer
  • Politician
  • Ring Leader